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Post by yeoldegamersteve on Aug 15, 2018 22:24:26 GMT
I'm wondering is it possible in AGD to do randomly generated levels like Mazogs/Maziacs? or is that kind of thing just not possible without lots of advanced coding?
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Post by Doug Bagnall on Aug 17, 2018 17:51:01 GMT
Yes it is. I created "procedural" generated rooms in "The Lurching Dead". I have attached the game and source code documentation which may (or may not) help Attachments:LD 120.szx (30.21 KB)
Source code.docx (99.19 KB)
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Post by yeoldegamersteve on Aug 18, 2018 10:34:44 GMT
Wow that's so kind! Thank you very much indeed.
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