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Post by pachic on Jul 22, 2021 23:23:20 GMT
I copy my script in a event script but I dont know how set for that type of sprite the grapgic sprite without using generate script please can somebody help me I dont want use generate because delete my other scripts
Regards
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Post by pachic on Jul 23, 2021 19:07:05 GMT
I solve the problem of use generate and no alterate the old generated scripts, but the question is how I can change my sprites for type sprite in real time?
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yellowbelly1970
Processing Plant
Scratching my head, trying to add Arkos Music to MPAGD
Posts: 20
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Post by yellowbelly1970 on Jul 23, 2021 19:24:16 GMT
when you are putting sprite positions on screen, click the right hand box that says sprite type and it should cycle through each type.
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yellowbelly1970
Processing Plant
Scratching my head, trying to add Arkos Music to MPAGD
Posts: 20
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Post by yellowbelly1970 on Jul 23, 2021 19:32:33 GMT
when you are putting sprite positions on screen, click the right hand box that says sprite type and it should cycle through each type. Attachments:
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Post by Jonathan Cauldwell on Jul 24, 2021 10:50:51 GMT
You can change the type of a sprite in your game at any time with
LET TYPE = n
where n is the new sprite type. Similarly you can change its graphic image with
LET IMAGE = n
You can even set the animation frame with
LET FRAME = n
If you are changing the sprite image it is good practice to reset the sprite frame to 0 at the same time
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Post by pachic on Jul 24, 2021 19:09:48 GMT
Thanks a lot. Iam viewing the move and the flash, this tool is using the old routine of printing in the room . I remembered that send rhe point x,y and call. That routine is not so good
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