daveb
Menagerie
Posts: 10
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Post by daveb on Nov 6, 2021 12:35:23 GMT
I would like to attempted a vertical shooter in AGD but all the guides/tutorials I can find are for platform games. does anyone know of a guide for making a shooter?
Many thanks.
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FUED
Abandoned Uranium Working

Posts: 17
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Post by FUED on Nov 6, 2021 17:01:49 GMT
Unfortunately I haven´t seem any so far.
What I can say is that @minilop ´s tutorial, while for a platform game, will teach you how MPAGD or AGD works, and with that knowledge, it should be simple to attempt/convert to a shotemup.
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Post by Minilop on Nov 7, 2021 10:48:12 GMT
The problem with a vertical shooter in MPAGD is that, as standard, MPAGD's LASER command only accepts LEFT or RIGHT as an argument, meaning Lasers can only be fired left or right. To create a vertical shooter you would need to use SPRITES for your bullets. This means you would need to keep a close eye as to how many sprites are on screen (max 12) at any one time. It also means you would need to write some code to handle hit boxes, or perhaps hack the collision detection routine inside the MPAGD engine.
I have a simple prototype vertical shooter I am working on and, if successful, will write it up as a series of tutorials on my blog.
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