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Post by kas29 on Jun 6, 2013 5:39:45 GMT
Hello everyone! Play to your health! Attachments:
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Post by nra on Jun 8, 2013 17:07:04 GMT
Hello kas)
An interesting idea and cute implementation. Although I'm not a big fan of JSW style, (however enjoy Panama Joe) but you seem to have realized a few good tricks, including build-in fx/music, smooth elevators and 'level-morphing'.
Yet I think you could do even more, but as I understand, you've already had to use a packer, so I guess it is hight time to ask our Jonathan to implement some level save/loading or just do it ourselves, because all the gamedata is available even after gameend.
BTW, did you used compiled code to add to the game? E.g. asm X's.
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Post by kas29 on Jun 10, 2013 17:11:05 GMT
Hello nra!)
Thank you for your attention to the game. I've been thinking about it .. Maybe Jonathan will do so in a different version agd .. we only hope .. Now I have an idea, make a big play .., several code blocks, all together ...
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Post by kas29 on Jun 10, 2013 17:14:09 GMT
Hello everyone! Play to your health! Attachments:
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