You have already implemented sprite/screen import, but how about the code? I mean that it was fantastic to have Windows/PC IDE for AGD, but it turned to be somewhat complicated for me (in the aspect of debugging and compiling), so I keep using ZX version, where code re-typing is a great bottlenecked nuisance. I think it would be a great feature.
So how about code import/export?
Indeed, my next suggestion would be about levels loading/saving, but it's a different topic
Post by Jonathan Cauldwell on Jun 30, 2013 22:34:08 GMT
Are there any Spectrum emulators that allow you to paste text? WinApe does that for the Amstrad, so you can write your code on the PC, copy it to the clipboard and then paste it in to the relevant event by pressing CTRL+F11.