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Post by gabriele1969 on May 1, 2014 18:51:07 GMT
Hi there I am having problems with screenright/screenleft basically in my game "Albert the wolf" is supposed to collect one egg/per level and deposit it in the basket The first two levels are a single screen business, with the possibility in the second level of exiting from one side and entering from the other (that is screen 1 in the map) For the next level I wanted to be able to use two screens (2 and 3 in the map) being able to flip from one to the other, so that the whole level would have a bigger breadth BUT: If i get to screen 2-3 directly from the map (as in 2'50'') everything is fine but if i get there from the previous screen (as it would be in a regular game) , the screenright/left doesn't work... any idea of why this happens? (see the video) www.youtube.com/watch?v=B9a3MYorOsA&feature=youtu.bePS I still need to design screen 2/3 level, but I kind of gave up because of this problem
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Post by kas29 on May 2, 2014 6:48:50 GMT
The reasons can be a little... Gabriele1969 how you made the switch to another screen? (sample code) --------------------------------------------------- Here, an example.. seems to be OK.. screen.zip (31.23 KB) Here variant of transition through a variable (Catch a hare) Catch a hare(screen).zip (6.06 KB) All this can be combined together..
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Post by gabriele1969 on May 2, 2014 7:26:03 GMT
thanks actually i solved this problem without using variables but now if i take the egg from screen 2, leave it in screen 3 , go back to screen 2 and then again back to screen 3 the egg disappears (since it is a sprite...maybe I shoudl change it into an object...need to understand the drop command though)
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Post by alchemist on Oct 5, 2017 12:02:25 GMT
The reasons can be a little... Gabriele1969 how you made the switch to another screen? (sample code) --------------------------------------------------- Here, an example.. seems to be OK.. Here variant of transition through a variable (Catch a hare) All this can be combined together.. This helps me to solve a problem, well done
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