My fist game created with AGD. Page's Castle Quest is a simple platform game, nothing fancy just simple 'dodge and collect' game.
Page's Castle Quest
An alien spaceship has crashed into the castle and scattered the treasure all around the castle and beyond. It's our hero's job to collect as much of the hoard as possible before finding his way out. Beyond the castle lies an unfriendly Jungle, maybe he can find safety in the caves which lie beyond... but don't go too deep, there are tales of terrible things lurking deep below ground! Guide our hero through 30 levels picking up objects along the way, if you miss one you can come back later. There are a few powerful amulets scattered around which can restore a life, but be careful not to waste a life trying to recover one!
This game was created using Johathan Cauldwell’s brilliant Arcade Game Creator (V4.5 and V4.6). I followed the tutorials provided by Paul Jenkinson which were also brilliant. In fact the first 2 levels may be a little reminiscent of Paul’s levels in the tutorial… This is an intentional homage. Thanks to my children Luke Pagett and Ethan Pagett for you help, you are both the next generation of Spectrum users and your enthusiasm and encouragement helped see this project through.