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Post by Jonathan Cauldwell on May 24, 2012 20:30:40 GMT
Here's a link to version 3.1, which fixes a bug in the way the script compiler handles numbers. It's compatible with the previous version, so if you have been creating a game with version 3.0 you should be able to save that game as a .tap file and load it into this new version. If you can't figure out how to do that and haven't encountered any problems with 3.0, stick with the old version as this is only a minor update. rapidshare.com/files/375480128/AGD_3.1.zip
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