|
Post by alessandro on Nov 27, 2012 12:37:01 GMT
Made using AGD 3.2 for Firenze Vintage Bit 2012. English version and info file available. Download it from my website (the link is at the bottom of the text).
|
|
|
Post by 10loadgameplay on Dec 4, 2012 12:57:21 GMT
Great work Alessandro and well done on your first Speccy game! I hope to have my first AGD game finished soon, you are a great inspiration! Btw - I am interested how you made the tune play in the welcome screen? I would love to add some music to my AGD game but I do not know how
|
|
|
Post by alessandro on Dec 4, 2012 23:36:06 GMT
Thank you very much! I will check your game as soon as you will make it public. As for the music, it's just a sequence of PLAY commands in simple 128 BASIC. I transcribed it from the music sheet (it is F. Mendelssohn's Lerchengesang). You can see it by yourself if you open the file in a program to manipulate it, e.g. Basinc, Tapir or ZX-Editor, or even in 128 BASIC itself, by loading the BASIC program with MERGE "".
|
|
|
Post by 10loadgameplay on Dec 11, 2012 13:52:48 GMT
Many thanks for the great Tip Alessandro, I thought it was a custom machine code routine, but I will definitely take a look at your loader and see what you did. I have never used the play command, so it will be a good excuse to learn
|
|
|
Post by alessandro on Dec 25, 2012 23:00:45 GMT
Lost In My Spectrum has been updated to version 1.1.What's new:- Only one file to load for the 48K as well as for the 128K and later Spectrum models.
- Fancy turbo loader.
- Redefinable keys.
- Kempston and Sinclair (port 1) joystick options.
- "Continuous jump" bug fixed.
The updated game is still available from my website, but has already been submitted to WOS.
|
|