I am making a game with AGD 4.7. It have 30 screens, a lot of blocks and free memory is more than 10k.
Anyway, something is wrong with game. Sometimes I get a crash in editor: when changing options of Miscellaneous (collision distance, or type of effects), when editing Texts... The TRAIL, LASER and EXPLODE effects never worked in Specialise Particles (now I can't test it because AGD crash), and sometimes the game play random sounds at beginning (I didn't created any sounds yet, and no beep in game). It looks like game is corrupted.
AGDX also crash.
Is posible export data of the game and import it in a empty AGD?
Yes, I already got to import into Multiplatform AGD. Anyway, when I compile the source with sjASMplus, the game crash at beginning. I compiled from windows and linux with same result. I think there is something wrong in code, but I can't detect it.