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Post by gabriele1969 on Mar 10, 2013 20:25:35 GMT
First of all I want to thank you Jonathan for creating such a wonderful tool and for dedicating so much of your time to improve it.
When I was a kid I really tried to understand programming..but when i got at PEEK, POKE, USR, RANDOMIZE...boy! This was way beyond me... so I gave up ... sadly...
But now look at me: I am having so much fun messing with this program and making my own games! this is so much fun!!
Now I have no understanding for programming so what I am going to ask is probably impossible
BUT:
being the dummy I am I would LOOVE to se some of the following options in the general menu:
A music section, where one can load: 1) an in game tune 2) a boss music (this would make fightings with bosses very dramatic) 3) a "level cleared" or a "game completed" music A graphic section where one can load: 1) a loading screen 2) a side graphics (like they have in crapbert buttslut or Apulija 13)
An option for building multilevel games, putting together multiple AGD scritps, which keeps counts of the lives
Now these are BIG things but implementing some of these tools would make a really great tool such as AGD ...GIGANTIC!!!
Gab
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Post by gabriele1969 on Mar 10, 2013 20:38:49 GMT
I forgot:
It would be great to load onto newer versions of AGD, scripts made with earlier versions ...or maybe this is already there?
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Post by Jonathan Cauldwell on Mar 10, 2013 22:14:44 GMT
I'm glad you're having fun, that's what it's all about. A lot of people are enjoying your games, they're good to play and they look very professional.
Soundtracker support is a possibility. Changing the music in-game is another matter entirely. For that I'd have to consider writing a music editor for AGD, and my record in that respect is not great. See AY Tracker in the WoS archives...
Loading screens, graphic panels... maybe I can add an option for that, I'll see how much RAM I have to play with and have a think about it.
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