Hi all! A question... My game block ends at 61538 and I have a menu screen at 61600 that takes up about 2228b. I call it with .205 ... and such. The fact is that everything starts perfectly, the screen is displayed, the game runs very well, but when I lose my lives and it restarts, everything crashes. I have tried going back to Basic after the first restart, before calling 32000 again, and when I call the screen with Randomize Usr 61600 it apoears the error “O Invalid Stream”. Some explanation? Thanks so much!!
Okay. I have been fighting with this problem for a few days. In the end, it occurred to me to reduce the size of the game block by another 100b and the matter has been resolved. I suppose that even if the game ends in a certain direction, it can still increase in its execution. I have no other explanation. It had the bytes measured and it crashed over and over on restart. I have reduced the scripts and it works fine. I dont know. Still, if anyone has another explanation ... Thanks, and best regards.