WauloK
Wacky Amoebatron
 
Blue Bilby MPAGD dev
Posts: 41
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Post by WauloK on Apr 2, 2021 3:05:08 GMT
Is there any easy way to keep two sprites together? Eg. I want to define a player character as two sprites, one on top of the other. But using events one is always a pixel or two out of sync. I set A and B to the values of the main sprite's X and Y then change in SPRITE1 event.
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Post by jltursan on Apr 5, 2021 8:03:54 GMT
If I'm not wrong you need to use all even or odd sprites if you want to avoid the sync problems. The even/odd position depends of the SPRITEPOSITION order; so probably, the first and third SPRITEPOSITIONS will move together.
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