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Post by kas29 on Jun 24, 2012 16:17:03 GMT
Hello Jonathan! Your program is very interesting. Thank you for such a work! That's just one question ... Could you make a game programming examples with detailed descriptions of commands and functions? (Such as the addition of instructions to AGD) I think it would be quicker and easier it is to learn .. Sincerely. Thank you. Alexei.
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Post by nra on Jun 25, 2012 10:13:48 GMT
Welcome, alexei. Actually Jonathan is quite diligent and there's always a manual with every official release of AGD. Just check, say, AGD 3.0 -- it includes AGD.DOC; is it what you needed? For more specific info and nuances such as new functions check previews for news. Also it's is a good way to learn by examples--just try Cheers
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Post by kas29 on Jun 26, 2012 2:36:48 GMT
NRA Thanks for the tip ..) I looked DOC. in AGD 3.0 .. Wonderful! Jonathan really tried their best. Description of functions and commands are .. Here is a small examples of each function and the team .. (to understand the nuances of the programming)
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Post by nra on Jun 26, 2012 15:15:08 GMT
Another not so trivial method of learning is using someone else's ready examples (games), which are easily loaded via a corresponding AGD version (mostly it's 2.7) -- just run the AGD and attach the tape with a game/example and LOAD! Frankly speaking I was a bit wary when I learned that almost anyone can load and modify my works, but later I realized that perhaps it was intentional decision of the AGD author, and, after all, most code and gfx are taken from other people's examples too Nonetheless, practicing is the best teacher ever!
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Post by kas29 on Jun 27, 2012 4:35:48 GMT
Thanks..)
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