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Post by highrise on Apr 25, 2017 23:06:34 GMT
Hi there
reading the documentation for 4.7 about ladders, it says:
LADDER - player moves freely through ladder blocks in any direction.
When I tried this, the ladder behaves the same way as a platform, i.e the player won't 'fall' through it.
With this in mind, one suggestion I would like is to replace the 'if deadly' and 'if custom' command with something like 'if blocktype=x' so that you could detect all kinds of blocks.
thanks!
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Post by highrise on Apr 25, 2017 23:07:13 GMT
p.s sorry I put this in the wrong section, feel free to move it to bugs/ requests.
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Post by alessandro on Apr 27, 2017 7:49:42 GMT
With LADDER you must choose Player ladders and levels for your character and Ladders and levels pursuers for the other sprites as event templates.
Load the DIAMOND example program after AGD and see how it works.
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