pachic
Endorian Forest
 
Posts: 54
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Post by pachic on Jul 29, 2021 3:08:52 GMT
I dont know what nut in a build appears this and loose my screens and my objects
ZX Spectrum build ....
1 archivo(s) copiado(s).
1 archivo(s) copiado(s).
AGD Compiler for ZX Spectrum version 0.7.10
(C) Jonathan Cauldwell May 2020
Sourcename: deleteme.agd
Output: deleteme.asm
1 archivo(s) copiado(s).
1 archivo(s) copiado(s).
leader.txt
deleteme.asm
trailer.txt
1 archivo(s) copiado(s).
SjASMPlus Z80 Cross-Assembler v1.07 RC8 (build 06-11-2008)
Pass 1 complete (0 errors)
Pass 2 complete (0 errors)
agdcode.asm(1262): error: Label not found: scdat
agdcode.asm(1263): error: Label not found: nmedat
agdcode.asm(2359): error: Label not found: numsc
agdcode.asm(3284): error: Label not found: numsc
Pass 3 complete
Errors: 4, warnings: 0, compiled: 4998 lines, work time: 0.078 seconds
1 archivo(s) copiado(s).
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mrtomftw
Abandoned Uranium Working

Posts: 15
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Post by mrtomftw on Jul 29, 2021 12:41:04 GMT
I have also lost all my screens, sprite positions, font and objects from my game that was halfway finished. MPAGD V0.7.10. Was fine yesterday, saved it when I was done last night. Blocks are still intact as are the sprites and event so it's not a complete loss (although if there's any way to export the sprites and blocks that would be great. Furthermore, it appears I cannot rebuild the game, as it has filled the screen data with 255 screens of random blocks, and I can no longer place sprites as when I try to do so it places the first sprite again and again over the entire MPAGD window and slows it to a crawl.
Is there any way for me to salvage this?
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Post by Jonathan Cauldwell on Jul 29, 2021 18:29:39 GMT
My apologies, I know how frustrating it is to lose work, I've managed to break 3 laptops in as many years. I'd like to take a look at the .APJ file so I can work out what form the corruption takes. Check your messages. 
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mrtomftw
Abandoned Uranium Working

Posts: 15
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Post by mrtomftw on Jul 30, 2021 8:09:44 GMT
I've emailed the apj file to you. Let me know if you need anything else 
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pachic
Endorian Forest
 
Posts: 54
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Post by pachic on Aug 1, 2021 2:15:14 GMT
again, i build all the sprites and apperars this and all is corrupted , wassup with the memory, just 15k of sprites, what's the limit or whats the problem how can i send the apj? 1 archivo(s) copiado(s). SjASMPlus Z80 Cross-Assembler v1.07 RC8 (build 06-11-2008) Pass 1 complete (0 errors) Pass 2 complete (0 errors) agdcode.asm(1046): error: Label not found: scdat agdcode.asm(1047): error: Label not found: nmedat agdcode.asm(2143): error: Label not found: numsc agdcode.asm(3068): error: Label not found: numsc Pass 3 complete Errors: 4, warnings: 0, compiled: 4782 lines, work time: 0.062 seconds 1 archivo(s) copiado(s).
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pachic
Endorian Forest
 
Posts: 54
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Post by pachic on Aug 4, 2021 22:16:13 GMT
OK, I design 65% of the game, I rebuild all and Ia dont upload anything, this work perfect, ithink the problem was delete an insert objects and sprites or the load of sprites (maybe the lengh of archive overwrite code
regards
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flopping
Processing Plant

Always still learning
Posts: 26
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Post by flopping on Aug 18, 2022 1:55:46 GMT
I have also lost all my screens, sprite positions, font and objects from my game that was halfway finished. MPAGD V0.7.10. Was fine yesterday, saved it when I was done last night. Blocks are still intact as are the sprites and event so it's not a complete loss (although if there's any way to export the sprites and blocks that would be great. Furthermore, it appears I cannot rebuild the game, as it has filled the screen data with 255 screens of random blocks, and I can no longer place sprites as when I try to do so it places the first sprite again and again over the entire MPAGD window and slows it to a crawl.
Is there any way for me to salvage this? I have the same problem, Any solution?
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pachic
Endorian Forest
 
Posts: 54
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Post by pachic on Aug 18, 2022 14:27:28 GMT
Hi, the tool is sensible and have some problems I work with MPAGD doing a lot of backup in different folders, if I loose something is not to much work
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flopping
Processing Plant

Always still learning
Posts: 26
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Post by flopping on Aug 18, 2022 15:26:59 GMT
Hi, the tool is sensible and have some problems I work with MPAGD doing a lot of backup in different folders, if I loose something is not to much work Hi, i had several copies in different folders and they are all corrupted,   ?
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pachic
Endorian Forest
 
Posts: 54
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Post by pachic on Aug 18, 2022 17:17:35 GMT
ok, it´s not normal, shutdown the app , the laptop, and check de damage, maybe you tried load all the carpets whithout shutdown the mpagd hmmm, If is that, I know the history and is not good.
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Post by oss003 on Aug 19, 2022 6:34:02 GMT
Can you upload the apj file so that I can check it for corruption?
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flopping
Processing Plant

Always still learning
Posts: 26
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Post by flopping on Aug 20, 2022 21:32:12 GMT
Can you upload the apj file so that I can check it for corruption? Ok, let's see if you find out what's going on, thanks. Attachments:actual.apj (30.71 KB)
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Post by proteusy on Aug 20, 2022 22:59:25 GMT
Same here, last saved file corrupted. All scripts and graphics gone. I noticed that the map screen is different. 
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flopping
Processing Plant

Always still learning
Posts: 26
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Post by flopping on Aug 20, 2022 23:47:13 GMT
Same here, last saved file corrupted. All scripts and graphics gone. I noticed that the map screen is different. View AttachmentIt´s the same case of me
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Post by oss003 on Aug 22, 2022 13:07:37 GMT
Ok, this is what I was able to restore ......  I know that there can occur a problem when you want to delete sprites. The right way is to first delete all frames in descending order and then delete the sprite. Greetings Kees Attachments:actual.apj (19.56 KB)
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