|
Post by 8bitheaven on Oct 13, 2022 12:11:34 GMT
Hi All, I was hoping someone could help me with a problem that I have. I have looked at the manual and all of the things that I can find on the forum but I cannot resolve the issue.
In the game that I am making I have my player sprite bright white, so the empty block is set to bright white / black. If I can change the colour of any of my other sprites by putting the relevant SPRITEINK X at the beginning and the end of the SpriteEvent and this works fine with the exception of if my player sprite (which is bright white) passes through the path that one of my other sprites has taken the player sprite changes from bright white to dull white whilst in the trail of the other sprite and then back to bright white once it is out of the trail. I have tried everything to try to resolve this without success.
If I set the empty block to dull white / black this resolves the issue as the player sprite is dull white anyway, but I would like to have them bright white.
This is my first attempt at a game so it may be something simple that I am missing, so I apologise if this is a simple issue.
Thanks for any help in advance.
|
|