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Post by xavisan on Feb 28, 2023 21:39:32 GMT
I was looking to modify ramon 's loader128k.bar file, since I want to add a series of functionalities, I have a problem when carrying out the Screen loading process once the different new instructions have been executed, of the type Out Of Memory, specifically in 81 LOAD "MUD"CODE 24832: POKE 23739,111: RANDOMIZE USR 24832 , Is there a way that I can calculate the memory area to use? to avoid out of memory problem? does anyone know? Thx!!! Last Update: I have managed and solve it to make it work by optimizing the code, but anyway it would be interesting if it is possible to know how it handles this or the proper memory locations.
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Post by ramon on Mar 1, 2023 21:13:24 GMT
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Post by xavisan on Mar 2, 2023 22:54:09 GMT
Thank youuu!!!
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