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Post by differentialgiraffe on Jul 5, 2024 19:17:37 GMT
I have a screenshot that shows me that I selected "Spectrum Standard" and I am trying to make a game. But it had ULAplus colours and a unsaved HUD. That's my problem when I make games. I think my MPAGD broke when I downloaded it.
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Post by differentialgiraffe on Jul 7, 2024 12:54:43 GMT
Oh, Nevermind. The only way to fix it is to overwrite a new Speccy version.
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mas
Endorian Forest
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Post by mas on Jul 8, 2024 9:46:06 GMT
Yeah, in MPAGD there are certain situations where you need to save (and possibly reload) your code to see the changes. The most common is if you use the TOOLS option to generate scripts which needs a save and reload to show the script code). Changing the machine from standard Spectrum to Spectrum with ULA+ or any of the other machines will need a save and re-load for the change to be picked up in the build.
The ULA+ colours will still be there and picked up by any Spectrum that supports them, so once your game is complete it might be worth running it through the "ZX Spectrum non-ULAplus AGD-Games Colour Fixer" that can be found on itch.io and will replace the ULA+ palette with one that matches the regular spectrum colour scheme.
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Post by differentialgiraffe on Jul 8, 2024 11:00:32 GMT
Yeah, in MPAGD there are certain situations where you need to save (and possibly reload) your code to see the changes. The most common is if you use the TOOLS option to generate scripts which needs a save and reload to show the script code). Changing the machine from standard Spectrum to Spectrum with ULA+ or any of the other machines will need a save and re-load for the change to be picked up in the build. The ULA+ colours will still be there and picked up by any Spectrum that supports them, so once your game is complete it might be worth running it through the "ZX Spectrum non-ULAplus AGD-Games Colour Fixer" that can be found on itch.io and will replace the ULA+ palette with one that matches the regular spectrum colour scheme. There is another solution. You can overwrite your Speccy Emulator to 5.9 instead of v4 and it you can disable ULA+.
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mas
Endorian Forest
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Post by mas on Jul 9, 2024 10:53:07 GMT
Ah the ULA+ though you have to be aware of; when I put my first game (Shovel Duck) out I started seeing some people posting screenshots with Brown backgrounds and all sorts of "wrong" colours. If ULA+ is enabled by default on an emulator, or hardware device (as it is supported in hardware) it can really mess things up. It's always good to go back and either run it through an utility program like the colour fixer or ensure the ULA+ palette is set to the regular Spectrum one.
At some point I realised you were creating some sort of Sonic game. Originally I saw your white sprite on black background as some sort of hairy bird facing left :-D
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