|
Post by Jonathan Cauldwell on Oct 13, 2014 16:04:09 GMT
|
|
|
Post by satchman2000 on May 11, 2015 18:12:42 GMT
Quick question.. I can't see anything in the documentation, but how do you change keys on the Amstrad version?
|
|
|
Post by egotrip on May 11, 2015 19:44:05 GMT
You cant, which sucks. I hope he does include a redefine keys option in the next version cos joystick only isn't ideal.
|
|
|
Post by Jonathan Cauldwell on May 19, 2015 18:36:35 GMT
Yes, I'd like to improve the control options in the next CPC release.
|
|
|
Post by javymetal on Jan 10, 2016 15:15:53 GMT
Link don´t work!
|
|
|
Post by tpenalver on Jan 28, 2016 9:46:40 GMT
Hi!!
The link does not work. Could it be solved?
|
|
|
Post by crozza on Jan 30, 2016 9:55:07 GMT
|
|
|
Post by tpenalver on Feb 1, 2016 12:11:45 GMT
Thank you very much but this link does not work to download version 1.4 for Amstrad!! AGD 1.4 (Sendspace) --> www.sendspace.com/file/ywndeh ---> "Sorry, the file you requested is not available. This file has been deleted and it cannot be restored. Please contact the sender and ask them to upload the file again. " I have to keep trying with version 1.3
|
|
|
Post by crozza on Feb 2, 2016 10:42:23 GMT
|
|
|
Post by tpenalver on Feb 4, 2016 13:43:45 GMT
thank you very much, I hope to make something with it !!!
MUCHAS GRACIAS
|
|
|
Post by javymetal on Feb 21, 2016 18:50:29 GMT
¿hay forma de hacer sólidos los sprites? Is there way to make solid sprites ?
Thanks.
|
|
|
Post by javymetal on Feb 21, 2016 21:47:58 GMT
Control only joystick in cpc version? Thanks!
|
|
|
Post by Jonathan Cauldwell on Apr 19, 2016 17:00:50 GMT
Will have to make sure the CPC version is uploaded to the Spanglefish site when it's next updated, those SendSpace links don't last very long.
With respect to solid sprites, I'm sure someone has written some code for pushable blocks on the Spectrum version and the code for the CPC version will be exactly the same. In fact, there are lots of good code examples on the Spectrum which you might want to borrow for the CPC. Most of the finished AGD games can be loaded into the utility so you can see how they are put together.
I've written some pushable blocks example code for the forthcoming PC version although the code is slightly different as there's a lot of new functionality.
Check the documentation, I think there's a keyboard option for the CPC.
|
|
|
Post by Jonathan Cauldwell on Mar 2, 2019 15:30:11 GMT
|
|