Post by Doug Bagnall on Sept 20, 2015 20:13:27 GMT
This is a new game about Bob (who bounces), and his quest to turn off the boiler and turn on the a.i.r conditioning. To do this, Bob must locate keys to the boiler and a.i.r conditioner rooms, as well as keys to the front and balcony doors. He must also collect batteries to power the a.i.r conditioner.
Ahh, noticed that you do the same thing I always do, forget those 2 new variables Q and R - I tend to only remember about them after running out of variables and having to rework a load of stuff.
One thing worth considering if you ever fancy doing a sequel, is your only using 3 keys, so it would be possible to have a 2 player mode - my next game is 2 players using the left right and jump. I plan to set the controls for the joystick, then keys 5,6 and 7 will be player 2. These could be mapped to the Sinclair joystick keys. I'm probably gonna have a custom control setup, where the game data is amended for whatever control scheme, that way I can support whatever schemes make sense, like Kempston and keys, keys and keys, Sinclair and keys, or Sinclair and Sinclair.
I never knew about those two other variables, Q and R. They're going to make my next project that bit more manageable
Yes, two player sounds like a great idea, although I won't be doing one for a while as I'm currently working my way through doing as many clones of older games as I think I can do. Already done Pac-Man and Berzerk clones (ish), both of which I will upload as soon as I've completed the documentation.
It's a great little game and I enjoyed playing it. I particularly like the way that you effectively have three skill levels, by giving you the option on the first screen to play with 1,2 or 3 lives. The only problem is that I found pixel perfect jumps a little tricky, because you can move whilst in the air, but then that's probably a fault on my game playing skills than the game itself!