Post by Jonathan Cauldwell on Mar 6, 2017 16:58:34 GMT
New this time:
- added STOPFALL command - added S and T variables - prevent user creating empty text messages which caused corruption - added code templates for pushable blocks and moving platforms - COLLISION can now be used to detect sprites of the same type - BEEP values over 127 now produce white noise sound effects - removed requirement for sprite to be standing on a solid block before a jump - stopped text messages corrupting PUTBLOCK - temporarily compress sprites to free up memory when editing events - water blocks are now working correctly - copying and pasting 16x24 pixel sprites now copies the entire image - BEEP no longer changes the border colour to black - various minor engine changes
Start AGD - push "x" = normal screen with "GET READY"... "Enter" and push again "x" = abnormal screen without "GET READY"... more... push "A", "C" - exit to Basic "F" - Integer out of range or if "enter" - reboot "I", "J","K" - program freezes "E", "L" - not started from the first time after same time started (not stable) What is this?! Sorry my English
How many strings of code You can write in Player control (type0)? Which limit? I'm again typed code and paint sprytes in 4.7 - Player control (type0) as a result - is broken! In 4.6 was corrupted Spryte type 8, Main loop 1, Main loop 2, Intro/menu, Feel to far. I was waiting for new new version and hope this trouble dicieded, but... What can I do?