zartan917
Abandoned Uranium Working
Posts: 14
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Post by zartan917 on Nov 18, 2019 5:05:54 GMT
hi- idea i have in game level(s) is two (or more) areas of text showing at the same time im trying to figure out the best way (least memory / easiest)... one idea is to import text as a SCR (I finally got scr import working!) but the areas to copy are small...so maybe its possible to print "words" but at specific screen locations? (behind the character)...im not sure which approach would work best..any tips? Thanks!
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Post by oss003 on Nov 18, 2019 10:47:09 GMT
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zartan917
Abandoned Uranium Working
Posts: 14
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Post by zartan917 on Nov 18, 2019 17:15:39 GMT
o thanks! that's another thing fun about this engine its extendable- did someone make a save/load feature (i know its small games but may be helpful if it grows to amiga/bigger exports in future). im hoping agd and mpagd is cross compatible. Thanks again.
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Post by oss003 on Nov 18, 2019 21:21:55 GMT
In AGD you can make snapshots in the emulator to save/load the game you are working on. If the AGD4.7 game is ready, it can be saved as a tape file which can be imported in MPAGD by converting it to an ASCII AGD file.
MPAGD is (almost) compatable with AGD4.7, not 100% ....
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zartan917
Abandoned Uranium Working
Posts: 14
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Post by zartan917 on Nov 19, 2019 1:00:17 GMT
ah thanks. ill try to just use mpagd this is exciting retro gaming!!!
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