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Post by Jonathan Cauldwell on May 10, 2020 16:37:19 GMT
Details here. As always, let me know if I've broken anything or if you have any ideas for improvements.
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Post by elias on May 14, 2020 10:43:25 GMT
Thank you sir for the latest version of MPAGD. I noticed sir that the screen editor, blocks, window, sprites, objects , and map editor are bigger in size in AGD. May I suggest also that this will also be in the future or next update of your MPAGD. Thanks sir and God Bless!
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dvader
Wacky Amoebatron
Posts: 30
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Post by dvader on Jul 5, 2020 17:44:29 GMT
What is adventure mode? Sounds intriguing.
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Post by alessandro on Jul 6, 2020 17:53:45 GMT
Adventure mode is primarily meant to let you collect and use objects through an on-screen menu. Examples are my games Apulija-13, Cronopios Y Famas and Cousin Horace (third chapter). Find them here if you are interested.
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Post by oss003 on Jul 6, 2020 18:41:35 GMT
You're right for AGD but not for MPAGD Allesandro. The INV command for selecting objects in an on-screen menu is standard in MPAGD.
Adventure mode in MPAGD records blocks which are removed or put on the screen in a table after the screen is build. When you re-enter the screen, the screen is build and then blocks are removed or placed according to the table.
Greetings Kees
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