WauloK
Wacky Amoebatron
Blue Bilby MPAGD dev
Posts: 41
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Post by WauloK on May 23, 2020 5:36:11 GMT
Hey, gang!
I've got Vortex music working in my game so now I'd like to add the loading screen to my .tap file.
Any hints? I've read some for AGD on here but it's not the same as MPAGD.
TIA!
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Post by alessandro on May 23, 2020 15:44:34 GMT
Hi, there is this answer I wrote some time ago to a similar question, I hope it helps
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WauloK
Wacky Amoebatron
Blue Bilby MPAGD dev
Posts: 41
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Post by WauloK on May 24, 2020 0:14:15 GMT
Thanks! I'll try to understand it
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Post by alessandro on May 24, 2020 18:45:55 GMT
Thanks! I'll try to understand it Feel free to ask again if you don't
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WauloK
Wacky Amoebatron
Blue Bilby MPAGD dev
Posts: 41
|
Post by WauloK on May 25, 2020 2:44:32 GMT
I've been trying to figure how to use ZX Blockeditor thingy to inject a BASIC program. Can't find any tutorials online about it.
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Post by Packobilly on May 25, 2020 9:19:08 GMT
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Post by alessandro on May 25, 2020 21:57:13 GMT
Hi Waulok,
to insert any program/code block/screen etc. into a pre-existing tape (or disk etc.) image file, open the latter into ZX-Blockeditor, click on the row where you want to insert the other program/code block/screen etc., in order to highlight it, then either select Tools > Import file... or click on the first icon on the vertical toolbar on the left, just below the New file icon. A dialog window will open, and you will be able to select the file to import. Then another dialog window will appear, where you will indicate which blocks - usually the header and data ones - will be imported. Select them, click on OK and hey presto!, the imported data will appear at the row you previously highlighted.
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